Collection Of Useful Utilities And Apps 2 Chs

7/5/2017

Collection Of Useful Utilities And Apps 2 Chs Average ratng: 7,6/10 8061votes

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The SAO Utilities Project – Development Log. Please clone the NERv. SDK repository on Git. Hub to get the latest C++ SDK, more development materials: We might add supports for C or C# in the future.

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As soon as the SDK becoming stable, we may try to wrap it and release SDKs for other languages such as Java, JS, and Python. Although not all the goals were achieved, we believe it’s time to make a milestone for the beta version now!

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Now SAO Utils has themes, you can switch between themes at any time via tray icon or launcher menu. The SAO and GGO theme will shipped with SAO Utils Beta 1, as other plug- ins, GGO theme is also loaded as a plug- in, so you can disable or even remove it if you like. Please note that SAO, GGO and other themes share one single menu set, that means, you don’t have to arrange your launcher menus for each theme. However the icon sets for themes are not shared, so you have to pick up icons for new themes. So let’s get started to see the new preference panel in the Beta 1 version: Preference & General Settings. Touch Friendly: Some handy modifications for touch screen, a close button will be pinned to top right corner if enabled, and the launcher will not get dismissed when clicking the background.

Exclusion. Now known plug- ins filtering actions are listed below. Image Widget: When opening images like *. GIFs in the launcher, the plug- in provide you a window (2.

D or 3. D) showing the preview image rather than opening it outside. Mail Box: When opening mailto: // URL in the program, the plug- in provide you the mail composing window to send an e- mail rather than opening it by system(only if account is configured). Check for Updates: Two sub- options were added. Plug- in Updates: Check for plug- ins updates if enabled. Available Plug- ins: Check for plug- ins not installed in SAO Utils if enabled.*Mouse gestures issue conflicting with the Microsoft Edge browser is also fixed in the Beta version.

Appearance Settings. The main 3. D/2. D switch lays in the appearance settings, you can switch back to legacy 2. D mode if you meet any problems. Graphic Settings. Video Adapter: Optional for devices with multiply video cards. Texture Filtering & Anti- aliasing: Very common options in games, has no effects if video card not does not support. Stereo: Not supported yet. Trend Micro Internet Security 2008 Windows 7 on this page.

If you own Oculus Rift VR, please install Perception to enable stereo feature. Sound Settings. Much more sounds events were added into the sound settings, you can not only test the sound effect, but also use the .

Also the optional Accel World . While adding unlimited amounts of widgets is featured with the GGO Widget, also the topmost operation could be set for a single widget independently. For a better user experiment to customize widgets, we provide pop up menus(with long press or right click) for users to accomplish widgets’ configuration. For HP- Bar, users could not only add/delete/move the sub bars, but also make widget *Attach to Launcher. For GGO Widget, excepting vertical ordering for an whole line, users are able to move a single item horizontally and adding or removing widgets.

Using “Align to” users can move widgets to the corners of a screen easily. Currently GGO Widget supports “Empty Spase”, “Static Image” and three ways to displaying a value for an item: “Numeric or Text”, “Bar” and “Histogram”. Users are able to put any values in their favor forms, sizes, positions. The action setting for widgets is the same as the launcher does, we can set an action for items, actions like opening files, folders, links or executing command will be performed after a mouse click. Clicking the “Choose a value” button in the middle of the item/bar setting panel, we can pick up a value with the value picker panel popped up. For users, we can choose a value for widgets like HP- Bar or GGO Widget to display in this universal value picker panel, determinate suitable updating interval/parameters, valuing mode(Current/Inverse/Maximum/Minimum)/unit, invoking parameter or customizing displaying unit for a value. For developers, we can add more functionals or data through writing plug- ins and implementing some interfaces.

Actually, we already started testing for data interfaces in the private build. If you’re interested in writing plug- ins for SAO Utils, please keep focus on the C++ SDK which will be released soon.*Attach to Launccher: When HP- Bar is attached to launcher, the widget will be display on launcher automatically, if the launcher is in 3. D mode, then HP- Bar will also be displayed in 3. D mode. Next steps: Launcher editing, File operations, Drag- and- drop, Theme framework. Updates Alpha 3/ Beta 1 progress report and the new GGO theme. We spent much time on the 3. D engine and a handy UI library for SAO Utils.

The UI part of the SDK will not be released to public until the private test is passed, this might take at least about 1 or 2 minor versions for testing. However, you’re still able to develop non- GUI plug- ins for SAO Utils in the alpha 3 or beta 1. The unified data measuring interface will be defined in Alpha. Beta. 1, developers can use data from other plug- ins or supply custom data in the plug- ins.

So users could decide which place to display what data they want while they don’t have to edit config files like RM. This test program running under layered mode rendering with Direct. D 9 with MSAA 4x and Linear Filter, single core CPU usage is around 1. The traditional render mode would decrease more CPU usage and increase the FPS. D Launcher – Curve Window. The 3. D menu will provided as an optional feature, user can swith between 2. D and 3. D mode anytime they want.

D Launcher – TV FX + Motion Blur + MSAA 4x + Linear Filter. Except for the nice appearance, the curve window would expand our operation space–Just like the SAO animation, players are surrounded by the windows, they could see clearly and operate any windows at any time only with a simple head rotation. All the FXs(TV FX, Motion Blur, etc.) are also could be enabled or disabled as required. D Launcher – Scale Test. User can do scaling operation on the free windows to adjust the contents that you feel too large or too small. Been Prevented By A Software Restriction Policy 866. You can feel the curve easier if the window is large enough.

D Launcher – Pickup and Camera Test. Similarly user can arrange the free window, adjust the position and depth of the window. Camera following as well as out of bounds adjustment will be provided.